This is a project of basic programming that encourages reflexive and structured thinking. Our students become familiar with this tool during the last two years of Primary, and from then on they enjoy this innovative, fun, creative technology. In Secondary this tool acquires a greater degree of complexity and depth.

Scratch is initially a thinking game for children that allows them to easily create their own interactive stories and animated presentations, recording sounds and producing artistic creations while they learn.

This tool is used in our School as a means of expression, in order to help children and teenagers develop a logical and sequenced way of thinking, consolidating the method of trial and error as a basis for their learning, and helping them get used to systematic reasoning. In this way they accomplish, little by little, the creation of programs in which they gradually increase the complexity by themselves.

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