Back

New Technologies

At Juan de Lanuza School, we understand new technologies as another tool in the teaching-learning process of our students.

For this we rely on three fundamental pillars: the computer resources we offer to the educational community, the different technologies used and how could it be otherwise, a structured plan for teacher training in new technologies.

Computer resources
  • 3rd and 4th ESO are 1 to 1 projects, where each student has their own device to be used when teachers deem appropriate
  • 1st and 2nd Baccalaureate are BYOD projects (Bring your own device) where each student can bring their own device. In this way they are familiarised to the way of work they will have in the University
  • 2 mobile classrooms that can be reserved in full or partially to work on projects when teachers so decide
  • 2 computer rooms
  • 1 MakerSpace for the realization of multimedia projects, programming and robotics
Used technology

Unlike other more standard proposals, where you usually bet on a single technology from the same brand, at the Juan de Lanuza School we offer our students all kinds of different devices and operating systems:

  • Chromebooks
  • iPads
  • Desktop computers with Linux and Windows
  • Rapsberry Pi and Arduino
  • GSuite for Education

There are no more available technologies, we are using them all and for two main reasons:

  • That our students are able to create and produce digital content in different ways and possibilities.
  • When our students leave our school, they will have a mastery of any platform regardless of where they go to courses their university studies and the technologies they use there.

 

Teacher training

All this would not be possible without a stable plan, continued and offered by the own  teachers specialized in new technologies of our school. Our frame of reference in training in digital competences is based on the Common Framework of Digital Teacher Competence of the INTEF and the European Framework DigCompEdu.

Verified by MonsterInsights